Saturday, 15 November 2014

1st Scene:

I tested using the wireframe for my character, realising I would now have to lengthen his legs, as opposed to the stylised shorter ones.
This actually proved helpful, as it was difficult to picture and to draw the character with short legs pushing through the (sometimes deep) muddy fat.


(Above) A short clip, using the key frames from the wireframe animation.

(Below) Both a screenshot of the development process, once the final design and idea was in motion, for the 1st scene and also of the animated scene itself.



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